Stolen Valour - Team Lead/Composer/Sound Designer
January - April 2021
I worked as a Team Lead/Composer/SFX Designer on two games for the University of Toronto CSC404 class, working on various parts of the audio systems of two playable games, each one created over the course of three months.
As a team lead on one of the two games titled Stolen Valour, I managed a team of seven people including programmers, artists and other members of the music team through the creation of a game based on an original idea of mine. I also composed the soundtrack minus one remix and about 60% of the SFX assets
January - April 2021
I worked as a Team Lead/Composer/SFX Designer on two games for the University of Toronto CSC404 class, working on various parts of the audio systems of two playable games, each one created over the course of three months.
As a team lead on one of the two games titled Stolen Valour, I managed a team of seven people including programmers, artists and other members of the music team through the creation of a game based on an original idea of mine. I also composed the soundtrack minus one remix and about 60% of the SFX assets